| Part | Score | Description |
| 1a. CONTACT Greeting | 4 | Takes contact by oneself or responds to it. |
| 1b. CONTACT Co-operation | 3 | Comes along, but is not keen on test leader. |
| 1c. CONTACT Handling | 4 | Approves and responds with contact |
| 2a. PLAY 1 Willingness to play | 5 | Begins very quickly, plays very actively. |
| 2b. PLAY 1 Grab | 4 | Grabs immediately with whole mouth. |
| 2c. PLAY 1 Bite and willingness to fight | 3 | Grabs, pulls back, but lets go and grabs again. |
| 3a. CHASE | 4&4 | Starts with high speed in very determined way, brakes on top of catch. |
| 3b. GRAB | 5&5 | Grabs immediately, holds at least 3 seconds. |
| 4. ACTIVITY LEVEL | 3 | Alert and mainly calm. Singular activities. |
| 5a. REMOTE PLAY Interest | 3 | Interested. Monitors assistant (remote player) without any breaks. |
| 5b. REMOTE PLAY Defence/aggression | 1 | No signs of threat. |
| 5c. REMOTE PLAY Curiosity | 1 | Doesn't go to assistant. |
| 5d. REMOTE PLAY Willingness to play. | 1 | No interest. |
| 5e. REMOTE PLAY Co-operation | 1 | No interest. |
| 6a. SURPRISE Fear | 1 | Doesn't stop or stops very quickly. |
| 6b. SURPRISE Defence/aggression | 2 | Shows single signs of threat. |
| 6c. SURPRISE Curiosity | 5 | Goes to overalls without any help. |
| 6d. SURPRISE Remaining fear. | 1 | No tempo changes or evasions. |
| 6e. SURPRISE Remaining interest. | 1 | No interest. |
| 7a. NOISE SENSITIVITY Fear | 1 | Doesn't stop or stops very quickly. |
| 7b. NOISE SENSITIVITY Curiosity | 5 | Goes to rattling device without any help. |
| 7c. NOISE SENSITIVITY Remaining fear | 1 | No tempo changes or evasions. |
| 7d. NOISE SENSITIVITY Remaining interest | 3 | Stops. Snoops or watches device at least during two passing by times. Pysähtyy. Haistelee tai katselee räminälaitetta vähintään kahdella ohituskerralla. |
| 8a. GHOSTS Defence/aggression | 4 | Shows several signs of threat and few attacks. |
| 8b. GHOSTS Control | 3 | Controls and/or handles ghosts. Long breaks. E.g. both ghosts half of time or whole time only another ghost. |
| 8c. GHOSTS Fear | 1 | Stays in front of the handler or in the side. |
| 8d. GHOSTS Curiosity | 4 | Goest to see the ghost after handler has proceeded half way. |
| 8e. GHOSTS Taking contact to assistant in ghost costum | 4 | Takes contact by himself. |
| 9a. PLAY 2 Willingness to play | 5 | Begins very quickly, plays very actively. |
| 9b. PLAY 2 Grab | 5 | Grabs immediately, grabs moving object. |
| 10. SHOOTING | 3 | Interest to gunshot, audience etc, but returns to playing/passivity. |